Thursday, March 19, 2020

Alter Aeon

Things are getting pretty wild out there. Some events might have been cancelled, but the Spring Festival is still on! Log into Alter Aeon this upcoming weekend to participate in our super-fun event!
via http://bit.ly/1wzi9rE

Tuesday, March 17, 2020

Alter Aeon

Alter Aeon server updates for Mar 16, 20 From Draak: Fixed conflict with cleave/whirlwind targeting and shadow decoy. Fixed PK bug with cleave. Fixed leathercraft weapon weight issue. (Taurus) Woodcrafted objects will no longer have an adjective. Crafting adjectives will still appear on restring sometimes. http://bit.ly/2Qqew5k
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Sunday, March 15, 2020

Alter Aeon

Alter Aeon server updates for Mar 15, 20 From Draak: Credit buy famehint should no longer show mobs from OFFLINE status areas. You can no longer direct your minions to consume corpses of mobs recently killed by someone else. (Ciella) Leathercraft, woodcraft and lapidary now have a 'custom' option. This is used on specific items that builders have defined. You may see custom craftable items using the check option for the various crafts and with identify. (Morpheus) From Shadowfax: Broadcast later stages of fishing derby to the event channel instead of using system sends. Also send updates about the current derby frontrunner. http://bit.ly/33kk1ri
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Sunday, March 8, 2020

Alter Aeon

Alter Aeon server updates for Mar 08, 20 From Draak: Channel casting mana increase lowered very slightly. New leathercrafted weapon: quirt (a short, fast whip) Bug with metallurgy weapons not setting special metal qualities fixed. Fix PK bug in static blast. Survey now notes the presence of trails, roads and the elevation of exits. The landmark option has been taken out of survey and made its own command. Use 'set landmark' to set up landmarks. They last a bit longer, but the number you can have at once is still linked to your intelligence. Know territory has been deprecated and will soon be replaced with something more useful. The functionality of know territory has been subsumed into animal lore. Metallurgy, leathercraft and woodcraft now use a unified routine for determining the weight of finished weapons. It should be quite difficult to make weapons too heavy for you to wield, and the range of weapon weights should be wider. From Shadowfax: Make jobgivers recognize forged and crafted items with names that match exactly what they're looking for. (Runner) You should be able to switch skirmish targets with impunity so long as you remain hidden. (Ciella) Your maximum carried reduced antidotes is now based on your thief level and skill knowledge. (Ivey) Revised and added rules to sections 4 and 5. The efficacy of reduced antidotes now scales with thief level. Mobs that are under attack and cannot see a player tank because that player is hidden or otherwise can't be seen by the mob will use special attacks against that target the tank less often, with the expection of any mob specifically designed to circumvent the inability to see the target. (Onunku) http://bit.ly/3cGmrov
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Thursday, March 5, 2020

Alter Aeon March 2020 Update

We're pleased to announce the dates for our next global event: the Spring Festival 2020! This event will begin on March 20th and end sometime on March 23rd. It will involve hunting down some teleporting mobs and have some special quests to discover and complete. Here is a list of some changes made to the game from last month: - Improvements have been made to the newbie islands to make early gameplay easier, such as adding more animals to make skinning and butchering jobs easier and adding more equipment appropriate for low-level characters. - Questlines have been devised that lead from Dragon Tooth to Ralnoth to help guide players from the final newbie island toward higher level areas on the mainland in an organic manner. - A new daily event was developed for Mondays: the great Snipe Hunt. Daily events, such as the aforementioned snipe hunts and fishing derbies, now grant minor boons for completing them. - Adding silver or sky iron-based studs to leather weapons now gives them lycanthrope bane or nonorm damage, respectively. - The 'undead scourge', 'devil ill' and 'angel ravage' unguents can now be applied to weapons to give them a short-lived bane effect. - Changes to the way battle tactics are constructed will prevent incompatible skills from showing up in combos together. - Adjustments have been made to fame calculations to increase accuracy and screen out fame from areas that are no longer open. Within the next month two new areas will be released: the Sea of Despair, a level 43 group 15 area, and the Giant's Dream, a level 38 solo area. Also in March, we will be making some changes to reduced antidotes so that the maximum number of antidotes you can carry and the efficacy of those antidotes will be tied to your thief level and knowledge of the 'reduce antidote' skill. We will also be introducing a proper Assassins' Guild and begin implementing guild-based jobs. For more information, please see our monthly Youtube update here: https://www.youtube.com/watch?v=8P_EPEkKyH4
from Alter Aeon https://www.youtube.com/watch?v=8P_EPEkKyH4
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Monday, March 2, 2020

alteraeon ilk görevler nasıl yapılır

Player Burak Derim made a recording of playing Alter Aeon with Mush-Z. The language is Turkish. Thanks for playing, Burak!
from Alter Aeon https://www.youtube.com/watch?v=7jlc_lYOPLw
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