Saturday, October 10, 2026

Alter Aeon October 2026 Update

Happy harvest season from the staff of Alter Aeon! It’s that time of year again...time for Halloween Havoc! This game-wide event is scheduled to begin on Thursday, October 29th and end on the morning of Sunday, November 2nd. There will be activities for players of all skill levels to enjoy, including, but not limited to, pumpkin cannons, pumpkin carving and special pk arena mobs. A new surprise crafting skill will be added to the game after the conclusion of the event. Also after the event has concluded, we will release the first batch of level 45 Nightmare Plane solo areas: - The Mire of Madness - The mercenary home of Nymtel Draazoran - The city of Fangoria - Ravaknoll, the forest of blood. A number of zones on the island of Archais have recently been updated. New players should find the areas with better balanced mobs, improved and more plentiful equipment, and more quests to do. Fame has been added in some places, so they might be worth revisiting even if you are higher level. These include so far: - Troll Caves - Tyranid Caves - Shadowclaw Swamp - Blackwater Hallows Swamp - Skull Caverns - Amber Forest - Wyvren Forest. Updates to the code last month: - You can no longer cast ‘dancing lights’ in recalls. Multiple dancing lights cast in or into the same room will merge, similar to ‘continual light’. - The 'pose' command should now accept a class name. Note that you will not be able to pose as a designated class unless you have some levels in it. - Druid carved objects were cleaned up to make sure that they are the correct composition when finished. - Casting the ‘detect poison’ spell before using ‘remove poison’ or ‘cure poison’ on a target makes the curative effect stronger, similar to how ‘detect magic’ and ‘dispel magic’ work together. - Mobs should no longer bleed to death, to prevent experience loss in case you leave the room when they die. - Non-aggressive animals in cities should now be more receptive to being touched. - Some typo and syntax fixes were added to the event leaderboards, and we added an End-of-Summer corn leaderboard. - There has been some shuffling of effects on tailored hats for increased variety. The following areas are being built in western Atmir for a release early next year: - The Shrouded Sea, a level 33 group 4 zone - Thunderift Gorge, a level 33 group 4 instance - The Backlands, a level 32 group 4 zone Please refer to our latest Youtube update for more information here:
from Alter Aeon https://l.facebook.com/l.php?u=https%3A%2F%2Fyoutu.be%2FOr06zB90pdQ&h=AUAXYF0Mezx16bUqe-BLBvgX6tT-ipzdd3h5xH2tbo1Y7Kkxv881enzd6udEbWw6Okx_YRevMnvJWrt2mElT7pjKrHi6wNITb2wXspVzIEbqML0kWHS5El3QI5tCoVs0&s=1
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Thursday, October 1, 2026

Alter Aeon

Alter Aeon server updates for XXX XX, 26: https://bit.ly/3VGcAKf
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Tuesday, September 22, 2026

Sunday, September 20, 2026

Alter Aeon

Alter Aeon server updates for Sep 20, 26: https://bit.ly/4hcnLkX
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Alter Aeon

Alter Aeon server updates for Sep 13, 26: https://bit.ly/4hBWGJl
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Sunday, September 6, 2026

Alter Aeon

Alter Aeon server updates for Aug 30, 26: https://bit.ly/3UzNbl6
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Thursday, September 3, 2026

Alter Aeon September 2026 Update

The Alter Aeon End-of-Summer Celebration will begin very soon, starting Friday, September 4th! It will end the morning of September 8th. This global event is available to players of all skills levels, even those who are brand new. Keep an eye out for the latest information about the event using the “event show” command in-game. Watch for corn when foraging! Changes to debuffs last month: - There is a somewhat increased chance of chilling foes or lighting them on fire with cold and fire attacks, respectively. Bleeding/cripple effects for normal attacks should also build a bit faster. - Flaming duration is somewhat reduced if you have high dexterity. The webbing dexterity debuff is somewhat stronger now. - If you attempt to jump while webbed, you have a chance of breaking free from the webbing. - Daze/stun no longer impacts dexterity. - Chill/hypothermia no longer impacts dexterity or movement. It is fully applied on inception, without the buildup of multiple applications. Higher constitution will also somewhat reduce the frequency of the "shiver" events. Here are some updates regarding instruments: - You should be able to play two notes or chords on any extended range, polyphonic instrument now. - Extended ranged keyboard and magical instruments can now play notes and chords two octaves above or below their root tonic using '>' and '<' instead of '+' or '-'. - Once the syntax for playing instruments has been solidified, coding will begin to add the bards’ guild. This new guild will make use of playing instruments. There are a few various other changes: - You should now be able to unlock doors with keys you are wielding or holding. - Some tweaks have been made to the ‘berserk’ and ‘clobber’ skills to tap up their damage output. - You can now jump over objects! - “Survey” should show regional herbs, flowers and mushrooms now. - Docked ships cannot be recalled. This fixes a weird bug with ship location not be calculated correctly. - Some additional infrastructure has been for dual wielding. A major update to the Tyranids Cave was last month with a lot of new stuff, including adding mobs, quests, equipment and booty galore. Be sure to search in each room! Meanwhile work continues on the remaining southwest Atmir project areas: the Shrouded Sea, Thunderift Gorge, and the Backlands. For more information, please refer to our latest Youtube update here:
from Alter Aeon https://l.facebook.com/l.php?u=https%3A%2F%2Fyoutu.be%2F25UeosfXOzk&h=AUCKRbUuP4ZOa5j3NL7wHd7QkdMo_3FEQP-KY9GVUeGuWEdJOniSt0glWlYN-jq1ieyKWnw9ds26gX2INHGTOSaKkABZYhfX0wuUPt8hjKR7d0FTgZnwpo8ZY2hOyrIv&s=1
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