Sunday, May 24, 2020

Alter Aeon

Alter Aeon server updates for May 24, 20 From Shadowfax: Fixed string comparison error in retrieval jobs. (Meyaa) From Draak: Fishing pole capacity will now show on shortid. (my crafter channel peeps) Seeker jobs candiates now include to objects made from a god's preferred composition. Bound status will now show up at the end of shortid. (Jormungandr) Random patchwork leathercraft items will now trigger unique item achievements properly. (Ciella) Tweaks to inlay runes. Various crafting tweaks, including subtracting weapon speed to ensure that spikes/studs add hit/dam to weapons. Moondust can be higher level but is now NOSAVE. (Potato) Tweaks to crafted container and fishing pole capacities. Appraise should now be more accurate with weapons that have high non-damage related stats. You can now list skills and spells that you can improve with points: point value all point value profession point value combat (Kyleman) https://bit.ly/2ZzrJOG
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Sunday, May 17, 2020

An Alter Aeon Wedding Freestyle on Savage instrumental

Martinus continues his adventurers in Alter Aeon! (FYI language is Polish) https://www.youtube.com/watch?v=naLuFj1C3SE
from Alter Aeon https://www.youtube.com/watch?v=8p3e7ZQe5rE
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Playing alter aeon with my friend

Blind Gaming Studios uploaded this screenreader gameplay video. https://www.youtube.com/watch?v=eTV057VsNZU
from Alter Aeon https://www.youtube.com/watch?v=eTV057VsNZU
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Saturday, May 16, 2020

Alter Aeon

Alter Aeon server updates for May 16, 20 From Shadowfax: Make "crack and pop" room send for mend bones spam filtered. Fixed formula for number of carried antidotes. Raise damage of skirmish skill to better account for its slow speed. (Martin) Legendary weapons and armor no longer run the risk of exploding when dispelled. (Gresko) From Draak: Lowered the price of ore a bit to make more sense with the cost of finished ingots. The weight command will now show exact weight and size for carried things, but only give estimates for the weight of objects on the ground. Dread portent will no longer send indicators for NO_CONDITION mobs, or mobs that change into other mobs when near death. (Asclepius) The 'pick lock' skill has been renamed to 'lock picking'. Tweaks to shortid. Flags show earlier, object type and size are omitted. (Shryth) Measure command added, aliased to weight command. Jobs that require skills now show you what skill they require when you don't know the skill. Estimates for 'buy service' should now work correctly, usage is 'buy service https://bit.ly/2WAbCOS
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Tuesday, May 12, 2020

dl.dropboxusercontent.com

Shryth made this map of the Mayday event area: https://bit.ly/2y0ykpW
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https://bit.ly/3fNSAMD

Having trouble finishing the Mayday event? Aziz recorded this handy guide to help you out: https://bit.ly/2LnI14E
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Saturday, May 9, 2020

Alter Aeon

Our Mayday mini-event is in full swing! It is open to players of all levels, new and old alike! Can you successfully pilot a mining robot against an unrelenting army of plant aliens? Come and join us for a new and exciting take on Alter Aeon gameplay! Don't wait too long to try out this event, because it will end on Friday, May 15th. Last month we released three new areas: - The Giant's Dream, a level 38 solo area. - Corona Island, a level 43 group 7 area. - The Dragon's Path, a level 40 area. Here are some highlights from the April code updates: - Tweaks and fixes to the compare command last month, including comparisons for spell components and grenades. Compare should no longer be on by default on auction, but we added a 'bid compare' option if you want to see it. We also added 'set shortid', to toggle between longform identification and single-line shortform id. - A new level 17 thief skill was added called 'distract'. While hidden, a thief can divert the attention of a target, making them easier to steal from. - If you know mining, the survey command will can now give some information about local geology and local mineral veins. - Mountain brass now has zapsave as its stat instead of strength. - Sterling silver can now be made into weapons and (not very good) armor. It is average in speed, between silvered steel and doubled silver. - The various steels are now slightly slower in speed to emphasize their distinctness from base metals and mithril alloys. - Adding a rim to a woodcrafted shield will now always increase the AC by least 1. - There is a new wickercraft item: the besom, a one-off wand of remove curse. - We made sneak improve with use in a sane way. It will be fairly infrequent, and works best when avoiding hostile mobs near or higher than your level. In May, our builders will be hard at work constructing their next areas. One example would be The Cerulean Shore, a level 14 zone, and another would be the Sea of Despair, a level 43 group 15 zone. Also in May, we will once again return to working on guild jobs. Much of the infrastructure to support guild-based jobs is already in place, and an Assassins Guild does now exist. We'll be setting up guildmasters soon. We'll soon begin working toward getting this year's Summer Solstice Celebration ready to go. The dates for this event will be announced in the June update. For more information, please refer to our May Youtube update here: https://www.youtube.com/watch?v=IoYM981nsLo
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