Thursday, September 3, 2026

Alter Aeon September 2026 Update

The Alter Aeon End-of-Summer Celebration will begin very soon, starting Friday, September 4th! It will end the morning of September 8th. This global event is available to players of all skills levels, even those who are brand new. Keep an eye out for the latest information about the event using the “event show” command in-game. Watch for corn when foraging! Changes to debuffs last month: - There is a somewhat increased chance of chilling foes or lighting them on fire with cold and fire attacks, respectively. Bleeding/cripple effects for normal attacks should also build a bit faster. - Flaming duration is somewhat reduced if you have high dexterity. The webbing dexterity debuff is somewhat stronger now. - If you attempt to jump while webbed, you have a chance of breaking free from the webbing. - Daze/stun no longer impacts dexterity. - Chill/hypothermia no longer impacts dexterity or movement. It is fully applied on inception, without the buildup of multiple applications. Higher constitution will also somewhat reduce the frequency of the "shiver" events. Here are some updates regarding instruments: - You should be able to play two notes or chords on any extended range, polyphonic instrument now. - Extended ranged keyboard and magical instruments can now play notes and chords two octaves above or below their root tonic using '>' and '<' instead of '+' or '-'. - Once the syntax for playing instruments has been solidified, coding will begin to add the bards’ guild. This new guild will make use of playing instruments. There are a few various other changes: - You should now be able to unlock doors with keys you are wielding or holding. - Some tweaks have been made to the ‘berserk’ and ‘clobber’ skills to tap up their damage output. - You can now jump over objects! - “Survey” should show regional herbs, flowers and mushrooms now. - Docked ships cannot be recalled. This fixes a weird bug with ship location not be calculated correctly. - Some additional infrastructure has been for dual wielding. A major update to the Tyranids Cave was last month with a lot of new stuff, including adding mobs, quests, equipment and booty galore. Be sure to search in each room! Meanwhile work continues on the remaining southwest Atmir project areas: the Shrouded Sea, Thunderift Gorge, and the Backlands. For more information, please refer to our latest Youtube update here:
from Alter Aeon https://l.facebook.com/l.php?u=https%3A%2F%2Fyoutu.be%2F25UeosfXOzk&h=AUCKRbUuP4ZOa5j3NL7wHd7QkdMo_3FEQP-KY9GVUeGuWEdJOniSt0glWlYN-jq1ieyKWnw9ds26gX2INHGTOSaKkABZYhfX0wuUPt8hjKR7d0FTgZnwpo8ZY2hOyrIv&s=1
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Friday, August 28, 2026

My Adventure in Alter Aeon: Part 2, Welcome to the Island of Sloe

Check out part 2 of Abby's playthroughs of Alter Aeon:
from Alter Aeon https://l.facebook.com/l.php?u=https%3A%2F%2Fyoutu.be%2FhLXRScJ3nXo&h=AUAjIeQ170aaL6BO3xc_G6nu0QaJ6WYdRxXPBEyhRsjDOmqk6zwFBB1zn7pVV3thHIvB6yZqzYvwSLypSIKFgkJc2MP3JBEjq2C3oLG4g5OCFzLrxFd4ken7NZNgnjfv&s=1
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Sunday, August 23, 2026

Alter Aeon

Alter Aeon server updates for Aug 23, 26: https://bit.ly/4hLYfoL
via https://bit.ly/3OmEyU7

Friday, August 21, 2026

MY ADVENTURE IN ALTER AEON PART 1

Abby is doing a new playthrough series of Alter Aeon:
from Alter Aeon https://l.facebook.com/l.php?u=https%3A%2F%2Fyoutu.be%2F9nF-amoHrJs&h=AUA7N8_ymTxyV1jg7faout2vtJPkN7v_tTa5J8hjXl8JrEnh1MvQ1PFuFIVUpqF9meA_dOQ4XQ_zNqauR7c25Z_UYHsECfpaOmwZJSr67GGhW-WVrWqDYiZAiXE_tdNG&s=1
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Tuesday, August 18, 2026

Alter Aeon | Mudhaven

Alter Aeon is now listed on Mudhaven!
from Alter Aeon https://bit.ly/3SHHAsf
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Sunday, August 16, 2026

Alter Aeon

Alter Aeon server updates for Aug 15, 26: https://bit.ly/3S8vOqI
via https://bit.ly/3OmEyU7

Tuesday, August 11, 2026

http://www.youtube.com

Coming soon on Alter Aeon is the End-of-Summer Celebration! This is a recurring tradition, and year’s event will start on Friday, September 4th and end Tuesday, September 10th. As per usual, there will be activities for players of all levels to enjoy. The following areas were released in July: - The Abandoned Citadel, a level 32 area located in southwest Atmir, was re-released with new surprises, new equipment, new enemies and a few additions to the old storyline. - The Cirustal Coast, a zone for the continent of Ramanek. - The Southern Ramanek Coast. Work continues on updating and re-leveling areas around the continent of Ramanek. Other areas recently updated include the Subterranean Ruins and Wyvinian Stronghold areas. Code updates in July: - We finally tracked down and fixed a bug that was not rewarding exp with cartographer jobs. - The “nomelee” command will now accept 'on' and 'off' to toggle on and off. (The command works the same as before when no string is given.) - Shucking now works on more types of bivalves. - Ships degrade even more slowly when docked, but more quickly if you overwork your crew or abandon your ship to boarders. - The “perform notation” command for musical instruments now has a few more options, including first and second chord inversions and the ability to change base note duration from 2 to 3. - The druid 'release sunlight' spell now melts ice prisons and ice walls in the room with them. - Demon-bound undead minions now gain a small amount of saving normal instead of constitution. - The ‘flanking’ skill has been refactored. You now target one of your player group-mates that is fighting an opponent. You then move into position and deliver a flanking attack. There is a chance that your attack creates an opening, giving the player you flanked a bonus follow-up attack with no lag or combo-breaking. In addition, the ‘multiple attacks’ skill has been deprecated. Increases in player attack speed are now determined purely by level and class, using the same calculations that limited the amount you could practice multiple attacks prior; therefore, you should have roughly the same attack speed as you had before. The reasoning was for this change was twofold: 1. Multiple attacks was the last of the "old style" of skills that used an irregular scheme to be calculated, trained and even saved on player files. 2. To help prevent confusion for the upcoming addition of dual wielding. Work will continue on southwest Atmir project areas: the Shrouded Sea, the Backlands and Thunderift Gorge. For more information, please refer to our latest update on Youtube here:
from Alter Aeon https://l.facebook.com/l.php?u=https%3A%2F%2Fyoutu.be%2FJ307A5_eubw&h=AUDQQZfV1GD2Cp-9D9kTbEpiXeJSMna9OdBpnbDHhYRgR8NAzF5y_XAoKrTKk6-4GRNgGwshgJ8dx_0t496ixjSbLA-v5arBNAfP9-LiDiET9TwfciRVLt-ByjEI1nEq&s=1
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