Alter Aeon server updates for Jul 29, 19 From Draak: Added 'sector' command, for looking up the various sectors of the game. http://bit.ly/2OrIAPr
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Monday, July 29, 2019
Sunday, July 28, 2019
Alter Aeon
Alter Aeon server updates for Jul 28, 19 From Draak: Changed colors for daze and stun sends. Encounter help page added. Sea boarder encounters are now active. Creatures from the depths of the sea will board vessels from time to time. Most are hostile, but some may have other purposes for seeking out sailing vessels. This is experimental, and has a built-in manual override so Draak can adjust the rate or turn it off altogether if there are issues. From Shadowfax - job changes: All jobs now take sector into consideration. Jobs that originate from the newbie islands should restrict their targets to the island where the jobgiver resides. Jobs from all other sectors should avoid sending players back to the newbie islands (but may choose targets from one another). Priest jobs will award more experience if a player's favor is already maxed out. Almoner jobs are now governed by the gold offset and how much other jobs pay out when determining how much gold is needed to complete them. One should be able to earn this amount of gold by completing about nine to ten other jobs. Retrieval jobs now allow lower loadprob and heavier objects as valid targets, opening up many more possibilities, especially for armor and weapon retrieval jobs. Priests on the newbie islands will now assign seeker tasks. Numerous modifications were made to the code that are mindful of system performance in an effort to reduce lag caused by job construction. More updates are on the way. http://bit.ly/2Ybb2td
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Friday, July 26, 2019
Saturday, July 20, 2019
Alter Aeon
Alter Aeon server updates for Jul 20, 19 From Draak: Shored up blindness routines to prevent rare cases where unintended permanent blindness could happen. (Valkyrie) Rune list now shows what runes do when channel cast. Added a couple more channel cast runes. Modernized guild help pages. Crafts all hooked into a universal function for calculating movement costs. This should, in most cases, reduce movement costs, expect when working with high difficulty materials like certain metals and gems. Metal constructs made with metals with magic absorption or spell resistance will gain spellsave. Metal constructs made with metals with elemental absportion effect will gain corresponding elemental saving throws. (Onunku) http://bit.ly/32GpbwX
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Saturday, July 13, 2019
Alter Aeon
Alter Aeon server updates for Jul 13, 19 From Draak: Add 'cryomancer' to the 'advice' command. Craft quality should now work properly with items that are lower than WELL CRAFTED. Cloak of fear should no longer toggle on if you type 'cloak fear off', as this is clearly not the intent. (Colonel) Added several more runes to channel casting. The rune command will indicate if a rune can be used for channel casting. The Cartographer's Guild should be coming on-line soon. It's directly linked into explorer points. Some guildmasters and rewards are already set up, more will be forthcoming. Lightly armored enemies are more vulnernable to ranged attacks. This shows on the 'consider' command. Also, a few other little tweaks to ranged attacks that should be fun. http://bit.ly/2JEwBIH
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Friday, July 12, 2019
Summer Solstice 2019 - Alter Aeon Wiki
The Summer Solstice Celebration 2019 event wiki page is complete! Read about it here: http://bit.ly/2NRMwsf
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Wednesday, July 10, 2019
Spring Festival 2019 - Alter Aeon Wiki
The wiki page for this year's Spring Festival is done. It can be viewed here: http://bit.ly/2Y3nSsR We'll have the summer event page done soon!
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