Happy Spring, everybody! Alter Aeon is wrapping up its egg-gathering Easter mini-event, but there is still plenty of news to share! Ship jobs are now active! There are three types: passenger, prisoner, and smuggler. Passenger jobs require a ship to have a cabin, while prisoner jobs need a ship with a brig. Smuggler jobs use regular cargo holds, but pay the least. Ship jobs can be listed and accepted with the 'ship job' commands. You can refit cargo holds of ships into cabins or brigs at certain ports. Ship jobs are automatically completed when you dock at the destination port. Ships in general are now a little cheaper, the repairs costs have been lessened, and they decay less quickly if docked. If a ship reaches maximum damage, instead of sinking, it becomes unseaworthy. Unseaworthy ships cannot take on new jobs, gather resources, buy from ports, and travel more slowly (i.e. crew morale drops faster). If an unseaworthy ship is not repaired for about a year, it will sink. A ship's reputation now has a small effect on the cost of cargo – ships with better reputations will get a small discount when buying and a small bonus when selling. A small percentage (about 5%) of all income earned by a ship (jobs and cargo sales) is now set aside as a ship budget. When you repair a ship, if the total cost of the repair can be covered by the ship's budget, it uses the ship's budget instead of your personal gold. Also in March: - A new area, the Dark Web, was released. This is a level 43 group 10 area on the Elemental Plane of Darkness. - If you know potion lore, you have a chance to produce grease when you fail at brewing a potion. This grease can be bottled and thrown at opponents. Greased opponents are easier to unbalance and more prone to getting set on fire. - Time has been spent fixing up the northern shoreline of the continent of Suboria to make it more consistent. A few new ports were added in there and around the mainland. Upcoming changes: - Efforts are being made to adding more ranged weapons and ammunition to various area. - Work in being done to normalize the coastline of the continent of Ramanek. Expect several new ports and areas to appear there in the future. - There is continued research for adapting MIDI signaling into the instrument code. - Work continues on solo and group 4 areas for the Nightmare Plane. - The City of Ruthien and associated forest area, level 34 zones, are close to completion. For more information, please refer to our latest Youtube update here:
from Alter Aeon https://l.facebook.com/l.php?u=https%3A%2F%2Fyoutu.be%2F24oagUM_HRU&h=AT6W69i2lfR7CI8wqHXa-63CaxVedvBqql0XOd7sEWq5VQ3m2iMl-q1kcuUZms8wa8JuE3PoSuyVndF_SUkC6PZsUxOIoX6DXQDjFA61J5echNdyjDeBjuFC3bichx8f&s=1
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