Thursday, October 2, 2025

Alter Aeon October 2025 Update

Happy Harvest Season! It’s time of year again! Halloween is nearly upon us, and that means it’s almost time for this year’s Halloween Havoc event! Halloween Havoc is a multi-faceted system-wide event for players of all levels, both new and old alike! It will feature pumpkin cannons, special pk arena mob sets and holiday-themed legacy quests. The event will begin on Wednesday, October 29th and end on the morning of Sunday, November 2nd at 9AM. After the event, the Nightmare Plane solo areas will be released. These are level 45 zones. They include the city of Fangoria, Ravaknoll the forest of blood, the Mire of Madness, and the mercenary home of the Nymtel Draazoran. Next we will be releasing the city of Ruthien and nearby Ruritanian Forest, all level 34 zones in southwest Atmir. A major update for ships should be ready for release in December. The changes include adding multiple types of ships. Ships types are divided into several classes, with light and medium class ships available to start. Ships have multiple parts, including: holds - for holding cargo like foodstuffs, raw materials, finished goods and luxury items. In the future, you will be able to upgrade them into brigs or cabins for completing prisoner transport and passenger jobs. Upgrade your ship to be a luxury pleasure cruiser or a prison barge! sails - from simple canvas to exotic giant spider silk and mystical shadowspun, sails will give modest bonuses to ship speed. hulls - mostly decorative for now, though heavier hulls like steel or dragonscale will slow down your ship. In the future, they will factor into naval combat. figureheads - purely for decorating the prow of your ships. Players will be able to craft these using the woodcraft and heraldry. equipment - some ships will have the ability to mount specialized hardware that allows players to extract resources from the open ocean. These include fishing nets, crabbing pots and salvage dredges. Weapons will be added later, once naval combat is enabled. Here are a couple of previews of the new ship types: The Scow is light class vessel with 4 cargo holds, a mid-range speed and no capacity for weapons or equipment. The Dogger is a medium class vessel with 2 cargo holds, a mid-range speed, no weapons and a hardpoint to mount equipment. Old-style ships will be converted into Longships, a light class vessel with a fast speed, with a single cargo hold and weapon slot. Other changes include: The ability to dock at ports to buy and sell cargo and ship upgrades. Cargo prices will adjust in response to how much is bought and sold at a particular port, as well as taking the global gold offset into account. Each port that sells ships will have a limited inventory of ships for sale. If you want a particular kind of ship, you may need to visit multiple ports to find one. You will be able to sell ships, at a loss of course. A morale system for ships has been designed that determines how far they can go before the crew needs to rest. Larger classes of ships with slower speeds, heavier hulls and full cargo holds will tire out crews faster. If you leave your ship while hostile creatures are still on board, they can steal cargo from your holds and even cause damage to your ship! Although all ports will offer a safe haven and the ability to repair your vessels, not all will offer the same cargo, ship building, ship equipment or job opportunities. For more information, please refer to our latest Youtube update here:
from Alter Aeon https://l.facebook.com/l.php?u=https%3A%2F%2Fyoutu.be%2Fb1gWs2kIa3w&h=AT0UewsychQYe6znFoW6bh6qeNC23qnebXGBNO20m1o_6UlUKAjDWvaOV77ciBxWvVjrmUHYf5W0wzQJoSnrlbACS9hevgUx4lBHb5DhO4KTZEtxLsctshXwSmzeCxDU&s=1
via IFTTT

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