We hope everyone was able to enjoy this year’s recently concluded Summer Solstice Celebration! Let’s review recent additions to the game: - new woodcrafted weapon: lance - easier to create mastercrafted woodcraft objects with rare types of wood - aggro mobs should be slightly tough at very high levels, thus yielding better solo exp - HIDE composition is now called SKIN, to avoid conflicts with the HIDE object effect - silver, gold, platinum and various jewelry alloys are higher difficulty; however if you know the ‘forge jewelry’ skill, your odds of failing with them are lower - dclient now only has one general combat track, but certain areas can have unique combat tracks - you can no longer smell while underwater unless affected by the ‘water breathing’ spell - “metallurgy list items” shows which items are cast in molds and which are hammered, and items from molds are very unlikely to produce mastercrafts - “consider” command and ‘dispel magic’ help page have been updated in order to more accurately reflect the relationship between MAGIC type creatures, the dispel magic spell, and magical damage - other updates and additions were made to the consider command, including some missing dragonbreath types Coming in July: - ‘dispel magic’ will be updated to be more effective against spells you know how to cast, and ‘detect magic’ will be updated in order to facilitate this new feature - most guilds will be updated to require fewer mastercrafts to advance, but they will require a certain number of guild jobs to be completed - guildmasters will pay more for guild jobs that require a created object if you turn in a mastercrafted item - forging new items will require exact keyword matches to prevent conflicts between items with similar names, such as “chains” and “chainlink” belts - roadside shrines dedicated to pantheon gods are being added to the game world, where one offers an item in order to receive a reward - add favor requirements for several more mid- and high-level cleric abilities in order to give clerics more to spend their favor on - additional effects for pantheon spheres, such as a small boost to the skill level or cast level of associated abilities - release level 34/35 areas of Dreahul and Thuoduhr in eastern Atmir - re-open the Naginag arena as a regular area - re-release former event area The Harz as a level 39 area for the Dunn Hurr Work also continues on the level 42 area Port Crimsonia for eastern Ramanek and Nightmare Plane solo and group 4 areas toward their eventual release in the fall. For more information please refer to our latest Youtube update here: https://youtu.be/9tGEP86Nst0
from Alter Aeon https://l.facebook.com/l.php?u=https%3A%2F%2Fyoutu.be%2F9tGEP86Nst0&h=AT1qlQjKkgWgbt0pGPCiufGuvPyd5Y0zyG_4rqIr1rkeQhNTImQXrmtblM63xf0pL5n97CBE8IvufXLaoapTJkiLWOF5UU0t74wjQIdzut9TvxVofNq4_SOWtUH3X6DU8MkEF7C7pIBB1RJtsw&s=1
via IFTTT
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